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Dev Blog 1 – Weeks 1–7: Laying the Foundation
The first development blog for Shattered Bounds details Weeks 1-7 of creating the Proto-Park, shifting from planning to Unity development. Key milestones include a telemetry system, enemy template, zone boundaries, and initial sound and GM systems.
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Shattered Bounds: Battlegrounds Vision Deep Dive (Formerly Proto-Park)
Liminal Realms Studio introduces Shattered Bounds: Proto-Park, an augmented reality “King of the Hill” game for teams of 4-6. Players battle waves of enemies in a 10-minute session, featuring tactical gameplay and an AI director. Designed for easy setup and replayability, it sets the stage for future expansions, ultimately enhancing immersive experiences in gaming.
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Welcome to Liminal Realms Studio: Introducing Shattered Bounds
Shattered Bounds is an ambitious project by Liminal Realms Studio, aiming to transform real public spaces into an engaging AR MMORPG. It features a multi-stage roadmap starting with SB: Battlegrounds in Ottawa. The project emphasizes safety, sustainability, and interactive gameplay, leveraging AI-driven characters for a personalized experience. The blog will document the journey to build…